For the SXSW Accelerator Pitch Event during the SXSW Conference, companies must fall within this description:
Augmented & Virtual Reality
Technologies using augmented reality (AR), virtual reality (VR), and other novel visualization technologies, including applications for Cardboard, Oculus Rift, and other emerging offerings from industry giants. These applications may address such uses as gaming, entertainment, data visualization, education, medical care, warfare, transportation, and many more subject.
Enterprise & Smart Data
Technologies that facilitate the comprehension and application of informational data through workflows and analytics. These startups seek to improve productivity for businesses and/or individuals by using big data through a number of ways that include (but are not limited to) data collection, management, analysis, presentation, interpretation, and augmentation.
Entertainment & Content
Technologies and applications that are reinventing the ways in which we learn, relax and enjoy our time. Examples of included sectors include (but are not limited to) gaming, music, film, television, video, news and publishing, streaming and digital storytelling, as well as new and hybrid forms of entertainment.
Health & Wearable
Technologies focused on human-centric health applications that connect the “health optimizer” and those with illnesses, their care teams, primary and specialist clinicians, inpatient and outpatient facilities, benefit providers, and corporate wellness programs to share timely, relevant health data and drive better outcomes at affordable and sustainable cost levels.
This category showcases new products, services and apps that help hyper-connected communities (such as what occurs on-site at SXSW) better navigate and maximize their engagements. In addition to the kind of technologies that thrive in March in Austin, this category is for any creative and innovative app, product or service that does not fit elsewhere in the Accelerator lineup. Examples of technologies that might fit into this category include (but are not limited to) Internet of Things, energy, space, natural resources, agriculture and robotics.
Payment & FinTech
Technologies relating to the consumer and business financial space that include delivering new payment methods, new forms of currency, extending credit and other lending processes, equities trading, transaction processing, asset management, insurance, and/or any other functions traditionally provided by banks and investment banks.
Security & Privacy
Technologies revolutionizing sectors related to data security and privacy on the consumer and enterprise level. With interests rising in this field, examples of innovations include (but are not limited to) cybersecurity, encryption, data storage, infrastructure protection, incident analytics, ad targeting, identity management, and many other forms.
Social & Culture
Technologies that push the boundaries on how we navigate and interact in life with ourselves, our community, and our world. Examples of such sectors include (but are not limited to) social media, networking, dating, travel & hospitality, food or dining, fashion, the environment and social good.
Sports & Performance Data
Technologies impacting the before, during, and after in the sports and athletics sector. Whether geared towards novices or elite professionals, innovations in this field include (but are not limited to) the way we experience, prepare for, and participate in sports and outdoor recreation by using hardware or software applications focused on data-centric intelligence, measurement, and other analytical forms.
Technologies transforming and optimizing the transportation industry on a consumer and enterprise level. These innovations create efficiency in the way we move from point A to point B through (but are not limited to) the connected car, data routing applications, on-demand or ridesharing services, autonomous vehicles, and other new disruptive means.